/* ******************************************************************************* * Copyright (C) 2010-2012, International Business Machines * Corporation and others. All Rights Reserved. ******************************************************************************* * file name: bytestriebuilder.h * encoding: US-ASCII * tab size: 8 (not used) * indentation:4 * * created on: 2010sep25 * created by: Markus W. Scherer */ /** * \file * \brief C++ API: Builder for icu::BytesTrie */ #ifndef __BYTESTRIEBUILDER_H__ #define __BYTESTRIEBUILDER_H__ #include "unicode/utypes.h" #include "unicode/bytestrie.h" #include "unicode/stringpiece.h" #include "unicode/stringtriebuilder.h" U_NAMESPACE_BEGIN class BytesTrieElement; class CharString; /** * Builder class for BytesTrie. * * This class is not intended for public subclassing. * @stable ICU 4.8 */ class U_COMMON_API BytesTrieBuilder : public StringTrieBuilder { public: /** * Constructs an empty builder. * @param errorCode Standard ICU error code. * @stable ICU 4.8 */ BytesTrieBuilder(UErrorCode &errorCode); /** * Destructor. * @stable ICU 4.8 */ virtual ~BytesTrieBuilder(); /** * Adds a (byte sequence, value) pair. * The byte sequence must be unique. * The bytes will be copied; the builder does not keep * a reference to the input StringPiece or its data(). * @param s The input byte sequence. * @param value The value associated with this byte sequence. * @param errorCode Standard ICU error code. Its input value must * pass the U_SUCCESS() test, or else the function returns * immediately. Check for U_FAILURE() on output or use with * function chaining. (See User Guide for details.) * @return *this * @stable ICU 4.8 */ BytesTrieBuilder &add(const StringPiece &s, int32_t value, UErrorCode &errorCode); /** * Builds a BytesTrie for the add()ed data. * Once built, no further data can be add()ed until clear() is called. * * This method passes ownership of the builder's internal result array to the new trie object. * Another call to any build() variant will re-serialize the trie. * After clear() has been called, a new array will be used as well. * @param buildOption Build option, see UStringTrieBuildOption. * @param errorCode Standard ICU error code. Its input value must * pass the U_SUCCESS() test, or else the function returns * immediately. Check for U_FAILURE() on output or use with * function chaining. (See User Guide for details.) * @return A new BytesTrie for the add()ed data. * @stable ICU 4.8 */ BytesTrie *build(UStringTrieBuildOption buildOption, UErrorCode &errorCode); /** * Builds a BytesTrie for the add()ed data and byte-serializes it. * Once built, no further data can be add()ed until clear() is called. * * Multiple calls to buildStringPiece() return StringPieces referring to the * builder's same byte array, without rebuilding. * If buildStringPiece() is called after build(), the trie will be * re-serialized into a new array. * If build() is called after buildStringPiece(), the trie object will become * the owner of the previously returned array. * After clear() has been called, a new array will be used as well. * @param buildOption Build option, see UStringTrieBuildOption. * @param errorCode Standard ICU error code. Its input value must * pass the U_SUCCESS() test, or else the function returns * immediately. Check for U_FAILURE() on output or use with * function chaining. (See User Guide for details.) * @return A StringPiece which refers to the byte-serialized BytesTrie for the add()ed data. * @stable ICU 4.8 */ StringPiece buildStringPiece(UStringTrieBuildOption buildOption, UErrorCode &errorCode); /** * Removes all (byte sequence, value) pairs. * New data can then be add()ed and a new trie can be built. * @return *this * @stable ICU 4.8 */ BytesTrieBuilder &clear(); private: BytesTrieBuilder(const BytesTrieBuilder &other); // no copy constructor BytesTrieBuilder &operator=(const BytesTrieBuilder &other); // no assignment operator void buildBytes(UStringTrieBuildOption buildOption, UErrorCode &errorCode); virtual int32_t getElementStringLength(int32_t i) const; virtual UChar getElementUnit(int32_t i, int32_t byteIndex) const; virtual int32_t getElementValue(int32_t i) const; virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t byteIndex) const; virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t byteIndex) const; virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t byteIndex, int32_t count) const; virtual int32_t indexOfElementWithNextUnit(int32_t i, int32_t byteIndex, UChar byte) const; virtual UBool matchNodesCanHaveValues() const { return FALSE; } virtual int32_t getMaxBranchLinearSubNodeLength() const { return BytesTrie::kMaxBranchLinearSubNodeLength; } virtual int32_t getMinLinearMatch() const { return BytesTrie::kMinLinearMatch; } virtual int32_t getMaxLinearMatchLength() const { return BytesTrie::kMaxLinearMatchLength; } #ifndef U_HIDE_INTERNAL_API /** * @internal */ class BTLinearMatchNode : public LinearMatchNode { public: BTLinearMatchNode(const char *units, int32_t len, Node *nextNode); virtual UBool operator==(const Node &other) const; virtual void write(StringTrieBuilder &builder); private: const char *s; }; #endif /* U_HIDE_INTERNAL_API */ virtual Node *createLinearMatchNode(int32_t i, int32_t byteIndex, int32_t length, Node *nextNode) const; UBool ensureCapacity(int32_t length); virtual int32_t write(int32_t byte); int32_t write(const char *b, int32_t length); virtual int32_t writeElementUnits(int32_t i, int32_t byteIndex, int32_t length); virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal); virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node); virtual int32_t writeDeltaTo(int32_t jumpTarget); CharString *strings; // Pointer not object so we need not #include internal charstr.h. BytesTrieElement *elements; int32_t elementsCapacity; int32_t elementsLength; // Byte serialization of the trie. // Grows from the back: bytesLength measures from the end of the buffer! char *bytes; int32_t bytesCapacity; int32_t bytesLength; }; U_NAMESPACE_END #endif // __BYTESTRIEBUILDER_H__