// hvedit.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include #include "MExperiment.h" #include "MKey.h" #include "hvedit.h" #include "hvedidlg.h" #ifdef _DEBUG #undef THIS_FILE static char BASED_CODE THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CHveditApp BEGIN_MESSAGE_MAP(CHveditApp, CWinApp) //{{AFX_MSG_MAP(CHveditApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CHveditApp construction CHveditApp::CHveditApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CHveditApp object CHveditApp theApp; ///////////////////////////////////////////////////////////////////////////// // CHveditApp initialization BOOL CHveditApp::InitInstance() { if (!AfxSocketInit()) { AfxMessageBox(IDP_SOCKETS_INIT_FAILED); return FALSE; } // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. LoadStdProfileSettings(); // Load standard INI file options (including MRU) CHveditDlg dlg(m_lpCmdLine); m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) { // TODO: Place code here to handle when the dialog is // dismissed with Cancel } else if (nResponse == IDCANCEL) { // TODO: Place code here to handle when the dialog is // dismissed with Cancel } // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; }